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This project has been on the shelf for over a decade

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So Canon, the camera company, was originally known as Camera Kwanon, after Kuan Yin, or Kan'on, the Buddhist goddess of mercy. The original logo is AWESOME, and ten-fifteen years ago, there wasn't any vector versions, or even high-rez versions of the logo. I kinda wanted to put it on a t-shirt or a hoodie, so I found the highest-rez version I could (which wasn't very high-rez at all) and started tracing it to vector.

I'm bad at finishing projects, so I did a bunch of work, and then just sort of forgot about it. My girlfriend knows how to do silkscreening, so that was an excuse to start the project up again, and actually finish it. Of curse, after over a decade of collecting dust, you can now get T-shirts with this logo online for cheap, making all of my work useless.

https://thirdculture.jp/products...

But whatever. I finished it, and I'm going to bloody well print it on a damn t-shirt because goddammit.

Vector version here if anyone's interested:

http://www.joshsera.com/misc...
1 year ago

Finneas Nerg pro

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https://mltshp.com/p/1NIWX

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joost 1 year ago
Nice.
Is it hard to learn to do this? I've been thinking about vectorising something...
Allanpoe pro 1 year ago
now this is awesome!
wjcstp pro 1 year ago
That is a fantastic logo, I’ve never seen it before.

@joost I’ve made vector versions of things many times, but it’s been a few years. It’s not terribly difficult once you’ve mastered vector tools, it’s mainly time-consuming. The process is to place the bitmap image on your drawing space then draw every edge, making sure to close paths and ideally minimize the number of points you use to get there. I generally used Illustrator, but there may be other apps that can do it now.
fnerg pro 1 year ago
@joost Yeah, @wjcstp nailed it. The difficulty is learning whatever vector drawing program you have first. The actual process is pretty mechanical and tedious.

I actually used Flash, since did a lot of work with it in the early 00's. I like the way you can bend beziers by just dragging in curve itself around, the way you can split lines and curves very easily, and taking chunks out of fills is really easy too. Of course, Flash is pretty dead now, so learning Illustrator's probably a good way to go.
mare pro 1 year ago
@fnerg I hated Flash because it killed my livelihood (I was a pretty good Director developer and after Macromedia bought Futurespllash and later was acquired by Adobe, Director was slowly killed.)

But its vector editing is superb to anything I've worked with, even Freehand (another Macromedia victim). So effortless and intuitive. Illustrator is clunky and an obstacle for creation, IMHO.

Can Flash export .ai or .eps?

Paging @waa who used Flash extensively
fnerg pro 1 year ago
@mare Depending on the version of Flash, you can either export to .svg, or export to some format Illustrator likes, then export whatever from Illustrator.

I had Flash CS5.5 laying around, so I had to save as something like .fxp, then open that in Illustrator.
wjcstp pro 1 year ago
@mare I never used Director, but I loved Freehand. I resisted the move to Illustrator for a long time because I liked the bezier tools in Freehand so much.
vai pro 1 year ago
!! https://mltshp.com/p/1M3S2
jfaster pro 1 year ago
I have vectorized many, many a PNG in my days. This is super cool.
waa pro 1 year ago
@fnerg @mare I still use Flash for stuff like that now and then. It's unsurpassed in a couple of respects.
vai pro 1 year ago
(and I have to plug affinity again, their designer app for vectors is ++)
joost 1 year ago
I guess I'll see how far I'll get with Inkscape. After all: I know what 'bezier curve' means. How hard can it be? :-)
joost 1 year ago
Seems to me that machine learning should be able to come up with a nice vetor proposal though....
wjcstp pro 1 year ago
@joost IIRC you can have Illustrator do an auto-trace of an image as a starting point, but sometimes the cleanup takes longer than doing it from scratch.
joost 1 year ago
@wjcstp Yeah, I can see how that would work out.

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