This project has been on the shelf for over a decade
That is a fantastic logo, I’ve never seen it before.
@joost I’ve made vector versions of things many times, but it’s been a few years. It’s not terribly difficult once you’ve mastered vector tools, it’s mainly time-consuming. The process is to place the bitmap image on your drawing space then draw every edge, making sure to close paths and ideally minimize the number of points you use to get there. I generally used Illustrator, but there may be other apps that can do it now.
@joost I’ve made vector versions of things many times, but it’s been a few years. It’s not terribly difficult once you’ve mastered vector tools, it’s mainly time-consuming. The process is to place the bitmap image on your drawing space then draw every edge, making sure to close paths and ideally minimize the number of points you use to get there. I generally used Illustrator, but there may be other apps that can do it now.
@joost Yeah, @wjcstp nailed it. The difficulty is learning whatever vector drawing program you have first. The actual process is pretty mechanical and tedious.
I actually used Flash, since did a lot of work with it in the early 00's. I like the way you can bend beziers by just dragging in curve itself around, the way you can split lines and curves very easily, and taking chunks out of fills is really easy too. Of course, Flash is pretty dead now, so learning Illustrator's probably a good way to go.
I actually used Flash, since did a lot of work with it in the early 00's. I like the way you can bend beziers by just dragging in curve itself around, the way you can split lines and curves very easily, and taking chunks out of fills is really easy too. Of course, Flash is pretty dead now, so learning Illustrator's probably a good way to go.
@fnerg I hated Flash because it killed my livelihood (I was a pretty good Director developer and after Macromedia bought Futurespllash and later was acquired by Adobe, Director was slowly killed.)
But its vector editing is superb to anything I've worked with, even Freehand (another Macromedia victim). So effortless and intuitive. Illustrator is clunky and an obstacle for creation, IMHO.
Can Flash export .ai or .eps?
Paging @waa who used Flash extensively
But its vector editing is superb to anything I've worked with, even Freehand (another Macromedia victim). So effortless and intuitive. Illustrator is clunky and an obstacle for creation, IMHO.
Can Flash export .ai or .eps?
Paging @waa who used Flash extensively
@mare Depending on the version of Flash, you can either export to .svg, or export to some format Illustrator likes, then export whatever from Illustrator.
I had Flash CS5.5 laying around, so I had to save as something like .fxp, then open that in Illustrator.
I had Flash CS5.5 laying around, so I had to save as something like .fxp, then open that in Illustrator.
@mare I never used Director, but I loved Freehand. I resisted the move to Illustrator for a long time because I liked the bezier tools in Freehand so much.
@fnerg @mare I still use Flash for stuff like that now and then. It's unsurpassed in a couple of respects.
I guess I'll see how far I'll get with Inkscape. After all: I know what 'bezier curve' means. How hard can it be? :-)
@joost IIRC you can have Illustrator do an auto-trace of an image as a starting point, but sometimes the cleanup takes longer than doing it from scratch.
Is it hard to learn to do this? I've been thinking about vectorising something...